CSCI 361 - Game Design Semester Offered: First Semester Credits (Range): 3 Hours Attribute: 3 NS A project based course in which students analyze, design and develop fully functional computer games in small groups. Topics include graphics, artificial intelligence, user interfaces, setting and storytelling, and game balance. Projects are created using C# and XNA or Unity3D. Students are expected to develop facility with these tools independently.
This course replaces CSCI 261, effective Fall Semester 2013. Instructor: T. Wexler Prerequisites & Notes Prerequisite: CSCI 151 or consent.
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